All 546 Solitaire Card Games

Most popular games

Solitaire

This is the traditional classic game you grew up with and is the same as Klondike Turn 1.

Solitaire Turn 3

This is another variant of the traditional classic game you grew up with and is the same as Klondike Turn 3.

Klondike Solitaire (Turn 1)

The world's most famous solitaire game features a triangular tableau where you build down in alternating colors. In this version, you draw one card from the stock at a time.

Klondike (Turn 3)

The world's most famous solitaire game features a triangular tableau where you build down in alternating colors.

FreeCell

Invented by Paul Alfille, made famous by Microsoft, this game provide four temporary storage cells that can be used to move cards around.

Spider Solitaire

This is the classic spider game. Our default version is the single suit version.

Pyramid Solitaire

A classic pair-removal game with a triangular tableau.

Golf

Build up or down on the single foundation to take cards off the tableau, where no building is allowed.

All games

Ace of Hearts

All cards must be built onto a single foundation pile in this Thomas Warfield invention.

Aces and Kings

Build up on one foundation, down on the other, but don't build at all on the tableau. Suits don't matter.

Acey and Kingsley

A variation of Aces and Kings which starts with an ace or a king dealt to each foundation.

Acme

A difficult variation of Canfield where you build in suit, can't move sequences, and only get two passes through the stock. "Acme," the greek word for the zenith, was a popular name for companies who wanted to be listed first in the phone book until the Coyote and Roadrunner ruined it.

Acquaintance

A variation of Auld Lang Syne suggested by Michael Keller that adds some interest by allowing two redeals.

Adelaide

This two-deck solitaire allows moving unsorted stacks, as in Yukon. It is exactly like Outback, but you get to do two passes through the deck.

Agnes Bernauer

A variation on Klondike (Turn 3) with seven reserves.

Agnes Sorel

A variation on Klondike (Turn 3) where cards are dealt directly onto the tableau as in Spider Solitaire.

Alaska

A somewhat more difficult variation of Yukon in which you can build up or down, but must build in the same suit. I think they call it "Alaska" because it is so cool when things work out.

Alexander the Great

Thomas Warfield's more challenging variation of Clover Leaf.

Alexandria

A three-deck version of Thieves of Egypt invented by Thomas Warfield.

Algiers

A three-deck variation of Carthage.

Ali Baba

A one-deck variation of Forty and Eight where you can move sequences of cards together instead of just one at a time. With 40 cards in the tableau, you only have 12 cards in your deck which makes for a lot of unsolvable games. But with a bit of luck you can open an empty space in your tableau and then things are likely to go smoothly.

All in a Row

A variation of Golf without a stock. Most deals are winnable, but require a lot of advance planning to win.

Alternate

A variation of Sir Tommy where the foundations are built in alternate color, half upwards, half downwards.

Alternations

A variation of Interchange that has the same 7 by 7 tableau with alternate cards face down, but where you build in alternate colors.

Alternative

This relative of Clover Leaf does not allow spaces to be filled, but allows one redeal.

American Canister

A difficult variation of Canister with building by alternate colors.

American Toad

An easy two-deck variation of Canfield.

Antares

Thomas Warfield's combination of FreeCell and Scorpion divides the tableau into two halves, one where we build in alternate colors and move cards by FreeCell rules, one where we build in the same suit and move by Scorpion rules.

Ants

Like four parallel Golf games

Anubis

A variation of Double Pyramid with three waste piles.

Apophis

Pyramid Solitaire played with three waste piles.

Applegate

This game has similarities to both Spider Solitaire and Yukon, and may be an older version of Scorpion

Arabella

An three-deck Spider Solitaire/Klondike (Turn 3) blend similar to Lady Jane by Thomas Warfield.

Arizona

An easier varition of Wildflower where you can move sequences regardless of suit.

Assembly

Suits don't matter at all in this simple little solitaire game.

Astrocyte

A compressed game of Spider Solitaire with four cells.

Athena

A Klondike (Turn 3) variation with a rectangular starting tableau in which cards alternate face-up and face-down.

Auld Lang Syne

An old solitaire game in which no building is allowed on the tableau. The secret to winning is to get extremely lucky before you abandon the game out of shear boredom or to play a more skill-dependent variation like Sir Tommy instead.

Aunt Mary

A difficult Klondike (Turn 3) variation where the tableau contains one fewer pile but all cards are face up.

Australian

A variation of Klondike (Turn 3) that allows non-top cards to be moved (with the cards on top of them) as in Yukon.

Backbone

A difficult game of Victorian origin with a forked reserve pile

Baker's

A predecessor of FreeCell invented by C. L. Baker. The rules are the same as FreeCell, except that you build down in suit instead of in alternating colors.

Baker's Dozen

Rearrange the thirteen tableau piles to free up cards for the foundation by moving one card at a time. Often winnable, but takes some planning.

Baker's Two-Deck

A two-deck version of Baker's games.

Balcony

Similar to Canfield, but foundations are built up in alternate colors, reserve cards can only be played to the foundation, and empty spaces are autofilled from the stock.

Barricade A

A simple game where we build regardless of suit on both tableau and foundation and which uses a stock but not a waste.

Barricade B

An easier, but still very difficult, modification of Block invented by Richard Mechen and Thomas Warfield.

Bastion

Fortress with cells.

Bath

A FreeCell variant where spaces can only be filled by kings and there are only two cells.

Batsford

A two-deck Klondike (Turn 3) game with a special reserve that can store up to three kings.

Batsford Again

A variation of Batsford with a redeal.

Bavarian

Thomas Warfield's easier version of German patience with a few extra tableau columns.

Bear River

A Fan variation where you can build up and down in suit, but are limited to three cards per pile.

Beehive

In this Storehouse variant, we build and remove stacks of four cards of equal rank.

Beehive (Gallery Mode)

This is just Beehive with a different user "interface": all the cards that would normally start in the stock are fanned out face up, with the ones that would normally be playable if you were going through the stock three at a time automatically raised up to indicate that they are playable.

Beetle

A variation of Spider Solitaire where all cards are dealt face up.

Beleaguered Castle

A challenging game with simple rules. All cards start dealt face up and you build down regardless of suit, moving only single cards. Somewhat similar to Baker's Dozen.

Beleaguered Fortress

A variation of Fortress with a twelve-card reserve from which all cards are playable.

Big Apple

A difficult variation of New York with three cells instead of three waste piles, but where stacks can be moved.

Big Bertha

This two-deck version of King Albert which has 14 reserve cards that are all playable, and a separate foundation pile that you can put all the kings on.

Big Forty

A one-deck variant of Forty Thieves that allows stack moves.

Big FreeCell

A straight-forward two-deck version of FreeCell.

Big Harp

A two-deck Klondike (Turn 3) variation that is different than Harp in several ways, without really being that much bigger.

Big Spider

A three-deck version of Spider Solitaire. This is a bit more challenging than Spider Three Deck.

Binary Star

Thomas Warfield's two-deck version of Black Hole has two foundation piles.

Bisley

A game of building up and down on the tableau.

Black Hole

Like All in a Row, this is a variation of Golf without a stock. Invented by David Parlett.

Black Widow

An easier variation of Spider Solitaire where you are allowed to move sequences even if they aren't all of one suit.

Blind Alleys

A Klondike (Turn 3) variant with a square tableau, differing from Pas Seul only in the number of passes through the deck allowed.

Block

A nearly unwinnably difficult two-deck game that gets its name from the fact that it routinely blocks.

Blockade

A simple game that starts slow and ends with a flourish.

Block Ten

A game of pure luck where you can remove pairs that add to ten, or pairs of face cards, but not tens.

Blondes and Brunettes

A variation of Signora where the foundation base card is determined by a card dealt in.

Bobby

A variation of Robert with a second foundation pile to make it easier, but not much easier.

Boulevard

No building on the tableau, three reserve piles, and foundations that build up by twos.

Box Fan

A Fan variant with building by alternate color.

Box Kite

Tableaus build up or down, half the foundations build up, half build down.

Brazilian

In this two-deck Klondike (Turn 3) variant from Brazil you deal to the tableau instead of to a waste pile.

Breakwater

An easier variant of Interchange, in which we build regardless of suit.

Brigade

An easier variation of Flower Garden with more tableau piles of fewer cards, and aces starting on the foundation.

Brisbane

Just like Yukon, but the starting layout is a bit different and you build regardless of suit.

Bristol

A game with three waste piles invented by Albert Morehead and Geoffrey Mott-Smith.

British Canister

A difficult version of Canister dating back to the 1890's. It resembles American Canister but does not allow stack moves and only kings can fill spaces.

Brown Recluse

This Spider Solitaire variant by Thomas Warfield has a stock and a waste pile. The tableau starts with just one card in each column, but spaces are autofilled from the waste or stock.

Bucket

A Canister variation which ends up looking rather like FreeCell without the cells. Naturally, it ends up being rather difficult.

Buffalo Bill

In this easy variation of Little Billie, by David Parlett, there are more fans and the reserve cells start empty, but there are no redeals.

Bunker

Build up regardless of suit to try to get all cards onto the tableau.

Bureau

This game has rules similar to Klondike (Turn 3), except you build the foundation in alternate colors and cannot fill spaces in the tableau.

Busy Aces

A fairly easy game dating back to 1939. Twelve tableau stacks of one card each mean you can easily get lots of empty spaces to work with.

Calculation

Basically similar to Sir Tommy, but much more complex to play because each foundation pile advances by a different increment.

Canfield

An old Casino game where the house usually wins. It's distinctive features include a reserve and foundations built up from the value of one random card dealt into them.

Canfield (Gallery Mode)

This is just Canfield with a different user "interface": all the cards that would normally start in the stock are fanned out face up, with the ones that would normally be playable if you were going through the stock three at a time automatically raised up to indicate that they are playable.

Canfield Rush

A Canfield variant where cards are dealt by threes in the first pass, by twos in the second and one-at-a-time in the last. Easier than standard Canfield, but still a challenging game.

Canister

Yet another generic solitaire game, with all cards dealt face up and no stock. This is quite easy when it's not impossible.

Caprice

Build up or down in suit and stock deals to the tableau.

Captive Queens

An easy and brainless variation of Sixes and Sevens also known as "Quadrille". Automoves default mostly off to give you something to do.

Carlton

A difficult two-deck Klondike (Turn 3) variation.

Carousel

A two-deck game with separate foundations for aces, evens and odds.

Carpet

An easy game with twenty reserve piles and no building.

Carthage

A two-deck games where you deal to the reserves and build on the tableau. Empty reserves function as cells.

Cassim

A version of Ali Baba with a smaller tableau and an infinity of redeals. In "One Thousand and One Nights", Cassim was Ali Baba's brother and the leader of the Forty Thieves.

Castile

An open variant of Bristol invented by Thomas Warfield.

Castle Mount

A three-deck version of Beleaguered Castle invented by Thomas Warfield. Since kings can only be moved to empty spaces or the foundation, opening up some columns is the key to the game, except there are 12 cards in each column that need to be gotten out of the way first.

Castle of Indolence

Thomas Warfield's adaptation of a 19th century game first described in George A. Bonaventure's 1932 book of solitaire games. It is two-deck game where 52 cards start on the tableau and another 52 start in the reserve. Suits of cards are completely ignored.

Castle's End

A slightly different version of Chessboard with a two-card reserve.

Castles in Spain

A variant of Baker's Dozen that allows filling in spaces with any card and where we build in alternate colors.

Cast Out Nines

A difficult variation of Deuces or Busy Aces where no cards are already on the foundation and there are only seven tableau piles. Invented by Thomas Warfield.

Ceiling Fan

An easier variation of Fan where you build in alternate colors.

Cell Eleven

A three-deck version of FreeCell.

Challenge FreeCell

A version of FreeCell invented by Thomas Warfield where the aces and twos are always at the bottoms of the eight stacks.

Chameleon

In case Canfield wasn't hard enough for you, here's a version with only three tableau piles. But you can stack cards regardless of suit, so it'll be OK. Occasionally.

Chateau

A two-deck Beleaguered Castle variant.

Chelicera

A variation on Scorpion invented by Erik den Hollander in which we fill spaces with three cards from the stock instead of dealing from the stock.

Cheops

A variation of Pyramid Solitaire where you remove pairs of cards with equal or consecutive ranks

Chequers

This game has twenty-five tableau piles where you can build up or down, and you build up on half the foundations, and down on the others. It needs a large screen.

Chessboard

A more interesting variation of Fortress where you choose the base card.

Chinaman

A Klondike (Turn 3) variant where we build by different suits.

Chinese

This Scorpion variation has a different layout, a smaller stock, and allows cards to be moved to the foundation one at a time.

Chinese FreeCell

A version of FreeCell played with only three suits.

Chinese Klondike

A three-suit version of Klondike (Turn 3).

Chinese Spider

A three-suit version of Spider Solitaire.

Cicely

A variation of Tournament and Kingsdown Eights where you can build up and down on the tableau.

Circle Eight

Move all cards to the tableau to win this game, but you can't move a card once it is on the tableau.

Citadel

An easier variation of Beleaguered Castle where cards are moved to the foundation during the deal.

Cleopatra

Thomas Warfield's variant of Forty Thieves with a pyramid-shaped tableau.

Clover Leaf

An easy game invented by Thomas Warfield where you build up or down on the tableau, two foundation piles build up, and two build down.

Colonel

A variation of Signora invented by Thomas Warfield where we built in the same suit instead of alternating colors.

Colorado

A game where cards may be stacked arbitrarily on 20 tableau piles. Usually winnable, but requires some planning.

Congress

This has similarities to Forty and Eight, but spaces in the tableau may only be filled from the waste. This gives the game a very different feel.

Contradance

A variation of Sixes and Sevens that is just as brainless as Captive Queens, but requires vastly more luck to ever win.

Cornelius

A version of Forty and Eight that allows non-top cards to be played (moving whatever cards are on top of them along with them) as in Yukon.

Corners

This completely mindless variation on Czarina allows no building on the tableau, but allows three passes through the stock.

Corner Suite

This rather easy game resembles a one deck version of Congress, except that the tableau starts empty.

Corona

A game similar to Forty and Eight where spaces are autofilled from the waste and stock. The best way to win seems to be to get lucky.

Countess

A Canfield variation with four reserves.

Courtyard

A variation of Busy Aces which increases the difficulty by autofilling empty tableau spaces the waste and stock.

Coyote

An slightly easier, but still difficult, variation of Acme in which sequences can be moved. Named after Acme's best customer.

Crescent

A bidirectional building game where you can rotate cards in the stacks three times.

Crescent Four

An easier variation of Crescent that allows one extra rotation.

Criss Cross

A variation of Simple Pairs that requires a very large dose of pure luck to win.

Cromwell

A two-deck game with 26 tableau piles and a draw. Requires planning.

Cruel

A game where you can redeal the tableau as often as you like, so long as you can take off at least one card between deals.

Czarina

A variation on Four Seasons where spaces are filled automatically from the stock.

Dark Pyramid

A version of Pyramid Solitaire where the cards are dealt face down.

Darwin

A three-deck version of Australian Solitaire, which is a cross between Yukon and Klondike (Turn 3).

Demon

An two-deck version of Canfield, not quite as easy as Double Canfield. "Demon" is the standard English name for Canfield. We follow Thomas Warfield in fostering confusion by using the name for this different game.

Demon Fan

A very easy game where you build down in alternate colors, and are allowed six redeals.

Demons and Thieves

In this game, the tableau is split into two halves, one half where you play by Canfield rules, and one half where you play by Forty Thieves rules.

Deuces

A more difficult variation of Busy Aces with fewer tableau piles.

Deuces and Queens

A variation on Aces and Kings where building is allowed on the tableau.

Diavolo

A Klondike (Turn 3) variant with four foundation piles that are built one card at a time, while the other four need completed sequences.

Dieppe

A variation on Congress where stacks may be moved, blanks can be filled by any card, and three rows of cards are dealt initially. Almost every game seems winnable without any great difficulty.

Dimes

A variation on Deuces with fewer tableau piles.

Dnieper

Exactly like Kiev but slightly easier because kings can be played on aces.

Dorothy

Another brainless variation of Captive Queens and Sixes and Sevens with separate foundations for odds, evens and face cards.

Double Aces and Kings

A four-deck version of Aces and Kings invented by Thomas Warfield.

Double Canfield

An two-deck version of Canfield, much much easier than the original game.

Double Dot

An easy game where you build up by twos on the foundation, and down by twos on the tableau.

Double Easthaven

A two-deck version of Easthaven.

Double Fourteens

An two-deck version of Fourteen Out.

Double FreeCell

Thomas Warfield's two-deck version of FreeCell.

Double Gold Rush

A two-deck version of Gold Rush.

Double Klondike

A two-deck version of Klondike (Turn 3). This game is almost always winnable.

Double Limited

A four-deck version of Limited. A large screen will be needed.

Double Minerva

Thomas Warfield's two-deck version of Minerva.

Double Pyramid

Thomas Warfield's two-deck version of Pyramid Solitaire.

Double Rail

A Forty Thieves variation where we build regardless of suit and can move stacks.

Double Russian

A two-deck version of Russian solitaire.

Double Scorpion

An easy two-deck variation of Scorpion where all cards are already dealt in the beginning.

Double Sea Towers

A two-deck version of the FreeCell variation known as Sea Towers.

Double Signora

A four-deck version of Signora invented by Thomas Warfield.

Double Storehouse

A two-deck version of Storehouse.

Doublet Cell

A combination between Doublets and FreeCell.

Double Trigon

A two-deck version of Trigon or maybe a version of Double Klondike with building in suit. I suppose it depends on how you look at it.

Doublets

A similar game to Simple Pairs. You remove pairs of cards of the same rank. The only way to bring any strategy into the game is by using the undo button.

Double Yukon

A two-deck variation of Yukon

Dover

This two-deck version of Bristol still has three waste piles, but foundation piles must be built up in suit and empty tableau spaces may be filled, though only from the waste.

Dragon

A variation of Chinese where you build in the same suit.

Easthaven

A one-deck cross between Spider Solitaire and Klondike (Turn 3).

Eclipse

A variant of Waning Moon, where sequence moves are allowed and cards are dealt to the tableau instead of to a waste pile.

Eight by Eight

Build regardless of suit on an 8x8 tableau to get your cards onto the eight foundations.

Eighteens

A game where you remove singleton aces, or sets consisting of a face card with three other cards that add to eighteen.

Eight Off

A FreeCell variation with more cells, but where you can only build down in the same suit

Eight On

A harder variation of Eight Off where the aces start on the bottoms of the piles. Invented by Thomas Warfield.

Eights Down

A Busy Aces variant invented by Thomas Warfield, where the foundations build down from eight.

Eighty Thieves

A very difficult four-deck version of Forty Thieves by Thomas Warfield. Needs a large screen.

Elba

A variant of Forty Thieves with Klondike (Turn 3)-like building rules.

Elevens

A set removal sets of cards adding to 15 or sets containing ten through king.

Eleven Triangle

A somewhat easier version of Triangle where we remove pairs that add to eleven.

Eliminator

An easy Golf-like game with six foundations.

Emperor

A more difficult version of Rank and File where only single cards can be moved..

Empress of Italy

A four-deck version of Blondes and Brunettes invented by Thomas Warfield.

Endless Harp

A variation of Big Harp which allows unlimited redeals.

Ephemeral FreeCell

Ephemeral FreeCell is like standard FreeCell, except that one of the cells will vanish after it's first use. Michael Keller invented this idea. You can experiment with different numbers of ephemeral cells.

Escalator

Deconstruct a pyramid by building up or down on a single foundation pile. This game is also known by the more descriptive name "Pyramid Golf."

Eternal Triangle

A fairly hard two-deck Klondike (Turn 3) variation.

Even and Odd

A one-deck version of Boulevard.

Exiled Kings

A more difficult variation of Citadel where spaces can only be filled by kings.

Fair Maids

A variation of Will o the Wisp where we build in alternate colors.

Falling Star

A more difficult Signora variation with one fewer tableau pile and a predetermined foundation base.

Famous Fifty

A difficult Forty Thieves variation which starts with one extra card on each tableau pile.

Fan

The original Fan game involves building in suit on eighteen tableau piles.

Farmer's Wife

A variation of Three Blind Mice where we build in alternate colors as in Scorpion Tail.

Father

This variation of Grandfather by Thomas Warfield adds difficulty by reducing the number of tableau piles, and adds strategy by eliminating the automatic filling of empty spaces, but it's still a pretty easy game.

Fifteen

Build up on one foundation, down on the other. Build up or down on the tableau.

Fifteen Rush

The layout is like Klondike (Turn 3), but you remove pairs that add to fifteen or pairs of aces.

Fifteens

A simple game where you remove sets that add to 15 or sets of four tens, four jacks, four queens, or four kings.

Floradora

A two-deck variation of Thirty Six with an extra foundation pile for kings, but no stack moves.

Flow

An easier variation of Wave Motion that permits building on the reserve.

Flower Garden

The six stacks of six cards in the tableau are called "flower beds". You can build down on them in any suit. Instead of stock and waste piles, you have a bouquet of 16 cards, any of which can be played at any time.

Fly

A variation of Frog where the aces start on the foundation.

ForeCell

A Swedish predecessor to FreeCell, originally one of many games called "Napolean at St. Helena". The initial layout is a bit different from FreeCell, and spaces can only be filled by Kings.

Fortress

A classic and usually insolvable ancestor of Beleaguered Castle where you can build both up and down in the tableau.

Fortress of Mercy

A variation of Fortress that allows you one "merci" move, in which any one card can be moved to the top of its stack.

Fortune's Favor

An extremely easy, one-deck version of Busy Aces.

Forty and Eight

Two decks, forty cards in the tableau, eight foundation piles, building down in the same suit. You can only move single cards. Often it feels like nothing is happening for a long time, and then the game works out after all. A good game for making you feel smart.

Forty Bandits

An easier variant of Forty Thieves where sequences may be moved.

Forty Devils

Thomas Warfield's difficult cross between Rouge Forty and Lady Cadogan.

Forty-Nine

This Forty and Eight variation has forty-nine cards in a seven by seven tableau. You build down regardless of suit, moving cards one at a time.

Forty Thieves

Similar to Forty and Eight, but the tableau has forty cards in ten stacks of four, and we only allow one pass through the deck.

Forty Thieves (3 deck)

A three deck version of Forty Thieves with a 12 by 4 tableau.

Forty Thieves (4 deck)

A four deck version of Forty Thieves with a 14 by 6 tableau. You will need a large screen to play this game.

Four by Ten

A FreeCell variation with lots of cells and not so many tableau piles.

Four Leaf Clovers

A single foundation pile is built regardless of suit from ace to king and then from ace to king again with the help of a tableau where you can build both up and down.

Four Seasons

A simple game of luck and skill where you move cards one at a time, stacking regardless of suit. The five tableau piles are supposed to be arranged in a cross with the foundation piles in the four corners, but Politaire is still too stupid to do that.

Fours Up

Thomas Warfield created this game as a continuation of the series starting with the traditional games Busy Aces and Deuces. The number of tableau piles is again reduced, but now we can build regardless of suit so the game gets a bit easier.

Fourteen Out

An interesting game in which you remove pairs that add the fourteen.

Fred's Spider

In this easy variation on Spider Solitaire, designed by Fred Lunde of Livonia, Michigan, cards are dealt face up and can be moved to the foundation singly.

FreeCell

Invented by Paul Alfille, made famous by Microsoft, this game provide four temporary storage cells that can be used to move cards around.

FreeCell Duplex

An easy two-deck version of FreeCell. Requires a large screen.

FreeCell Four Deck

A four-deck version of FreeCell for those who like spending a long time solving a single deal.

FreeCell Three Deck

Yet another three-deck version of FreeCell.

FreeFan

An easy variation of Fan with cells. Invented by Gregg Seelhoff.

Friday

A pair removal game with a two part tableau, only one of which is autofilled from the stock.

Frog

A relation of Sir Tommy with a reserve.

Gargantua

A two-deck version of Klondike (Turn 3) invented by Albert Morehead and Geoffrey Mott-Smith. You get two passes through the deck, dealing cards one at a time.

Gay Gordons

A pair removal game where you remove pairs that add to 11, Kings with Queens, or Jacks together.

German

A strange and difficult game where you must build sequences on the tableau, regardless of suit.

Giant

A Miss Milligan variant without a pocket but in which any card can be played to an empty space.

Gilbert

An odd Klondike (Turn 3) variation with one set of foundations building up and one set building down. The fact that only sevens can fill gaps in the tableau makes it nearly unplayable.

Giza

Michael Keller's variation of Pyramid Solitaire has a tableau of cards instead of a stock, making it a completely open game.

Gloucestershire

A two-deck variation of Flower Garden.

Gold Mine

A Klondike (Turn 3) variation that starts with an empty tableau.

Gold Rush

A Klondike (Turn 3) variation where the number of cards dealt to the waste decreases with each pass through the stock.

Golf

Build up or down on the single foundation to take cards off the tableau, where no building is allowed.

Golf Rush

A variant of Golf played on with a Klondike (Turn 3)-style tableau.

Good Measure

A much more difficult variation of Baker's Dozen with fewer tableau piles.

Gotham

An easier variation of New York where we build regardless of suit and same-suit stacks can be moved.

Grandfather

A game with twenty tableau piles, each of which can hold any two cards. You build up on half the foundations and down on the others.

Great Triangle

An difficult three-deck Klondike (Turn 3) version by Thomas Warfield.

Grounds for Divorce

A Spider Solitaire game where cards are not dealt to empty columns.

HalfCell

FreeCell with only two foundation piles.

Harp

A two-deck Klondike (Turn 3) variation.

Haystack

A more difficult version of Needle where only 8 cards can be stored in the reserve.

How They Run

A variation of Three Blind Mice invented by Erik den Hollander with two cells replacing the two card reserve.

Huge Spider

A four-deck version of Spider Solitaire.

Hypotenuse

A version of Eternal Triangle with some cards face down.

Imperial Guards

A version of Miss Milligan where empty tableau spaces can be filled with any card instead of Kings only. Since empty spaces are common in these games, this greatly simplifies the game.

Incompatibility

A Spider Solitaire game where cards can be moved to the foundation one at a time and where cards are not dealt to empty columns.

Indefatigable

This variation of Royal Family is basically the same, but the foundations build up from ace, and it is made even easier by a extra redeal.

Indian

An easy game that is similar to Forty Thieves, except that the first card in each stack of the 10 by 3 tableau is face down, and cards can be played on any suit other than their own.

Inquisitor

This Lady Jane variation by Thomas Warfield requires you to build in suit, but gives you an extra redeal.

Insane Klondike

An variation of Klondike (Turn 3) with 32 decks. Your client will probably crash.

Intelligence

A two-deck version of La Belle Lucie.

Interchange

An extremely difficult Forty Thieves variant with alternate cards dealt face down.

Inverted FreeCell

Just like FreeCell but we limber up our brains by building everything in the opposite direction.

Irmgard

A variant of Gypsy where you have an extra tableau pile, but you can only fill spaces with kings.

Isabel

Remove pairs of cards of equal rank from a 13x4 tableau.

Jacks in the Box

A variation on Deuces which has fewer tableau piles but adds some cells.

Josephine

Similar to Forty Thieves, except that you can move sequences.

Jumbo Klondike

Klondike (Turn 3) played with a six-suit deck.

Junction

A variation of Single Rail or Double Rail for four piquet decks.

Juvenile

A two-deck game where you remove pairs that add to fourteen.

Kansas

Like Rainbow this is a Canfield variation where you build regardless of suit, but this is a bit more difficult because you only have three tableau piles.

Kiev

A version of Ukrainian Solitaire where there is a stock of cards dealt to a rectangular tableau, making the whole thing rather Spider Solitaireish.

King Albert

This game, one of several games also known as "Idiot's Delight," has a triangular tableau and seven reserve cards, all playable. It's usually unsolvable.

KingCell

A variation of FreeCell where we build down regardless of suit instead of by alternate color, and only kings may be played to empty tableau spaces

Kingdom

A game where no building is allowed in the tableau and suits are ignored while building up the tableau. Our version may be slightly less dreadful than the usual.

Kingsdown Eights

This variation of Tournament has a tableau where you can build by alternate color instead of cells.

Kingsley

Reverse Klondike (Turn 3) which in theory is no more difficult, but which proves hard to wrap your head around if you are used to playing it the other way round.

King Tut

A pyramid variation where we deal three cards at once and have unlimited redeals.

Klondike (Turn 3)

The world's most famous solitaire game features a triangular tableau where you build down in alternating colors.

Klondike (Gallery Mode)

The world's most famous solitaire game played in gallery mode so all stock cards are always visible and the playable ones are raised

Klondike Solitaire (Turn 1)

The world's most famous solitaire game features a triangular tableau where you build down in alternating colors. In this version, you draw one card from the stock at a time.

Klondike Territory

A cross between Flower Garden and Klondike (Turn 3), slightly more difficult than the similar Northwest Territory game.

Knotty Nines

A more difficult variation of Trusty Twelve.

La Belle Lucie

A classic solitaire where you build down in suit on the tableau and can redeal twice. Rarely winnable.

Lady Betty

This cousin of Sir Tommy requires you to build the foundation in suit, but gives you two extra tableau piles to work with.

Lady Cadogan

Thomas Warfield's Rouge et Noir variant where we build regardless of suit instead of in alternating colors.

Lady Jane

An easy two-deck Spider Solitaire/Klondike (Turn 3) blend by Thomas Warfield.

Lady Palk

Similar to Diplomat, but allows stacks to be moved and spaces can only be filled by kings.

Lafayette

A Canfield variant with one foundation building up and one building down.

Lanes

A six-by-three tableau played much like Klondike (Turn 3), but you can't move stacks.

Lasker

A version of Chessboard where sequences may be moved.

Leap Year

A four-deck version of Auld Lang Syne. Requires a large screen.

Lily

A harder variation of Trillium where spaces may only be filled with kings.

Limited

Like Forty Thieves, but with a 12 by 3 tableau.

Lincoln Greens

A four-deck variation of Putt Putt, or a version of Panther Creek that allows wrapping.

Links

A pair-removal game by Thomas Warfield, distantly related to Golf. Your priority should be to clear the cards in the stock.

Linus

An easier variation of La Belle Lucie where you build in alternate colors.

Little Billie

In this game dating back to around 1900, no building is allowed, but you have some cells that can be used to uncover the cards you need. Two redeals are allowed.

Little Forty

Like Forty Thieves, but we build in regardless of color, can move sequences, and can make three passes through the deck, dealing three cards at a time.

Little Giant

A one-deck version of Giant.

Little Milligan

A hard-to-win one-deck version of Miss Milligan.

Little Napolean

A Forty Thieves variant that shows some Spider Solitaire influences, because you can build regardless of suit, but only move same-suit sequences.

Love a Duck

A Yukon-type game, played on an interlocking tableau.

Lower 48

A variation of Forty and Eight where you build in alternate colors instead of in the same suit.

Lucas

A Forty Thieves variant with thirteen tableau piles and aces starting on the foundation.

Lucas Leaps

An easy Forty Thieves variant similar to Waning Moon except that sequences can be moved.

Luckier Thirteen

An easier version of Lucky Thirteen, or a cell-free version of FreeCell. Also known as "Thirteen by Zero".

Lucky Fan

A version of FreeFan in which no fan may hold more than three cards.

Lucky Piles

A vastly easier varition of Lucky Thirteen in which you can build up or down.

Lucky Thirteen

A rarely-winnable game with simple "rules": build down regardless of suit, no stack moves.

Malmaison

A difficult four-deck version of Josephine, or, if you prefer, a version of Eighty Thieves which allows sequences to be moved. Invented by Thomas Warfield.

Mamy Susan

A Forty Thieves variation from France with a five card reserve.

Manx

Build complete sequences by rearranging four piles regardless of suit in this game invented by Rick Holzgrafe of Solitaire Til Dawn.

Maria

Like Forty Thieves, but with a 9 by 4 tableau where you build in alternating colors.

Marie Rose

A three-deck version of Josephine or a version of Sixty Thieves which allows sequences to be moved.

Martha

An easy game with no stock where half the cards start face down. Somewhat similar to Baker's Dozen.

McClellan

A harder variation of Little Napolean where you need to build in suit.

Midnight Clover

A Fan variant by Thomas Warfield where a draw is allowed.

Midshipman

A slightly easier variation of Maria where we build by different suits instead of alternate colors and where some cards start out face down.

Millie

Miss Milligan without reserve.

Milligan Harp

A cross between Miss Milligan and the two-deck Klondike (Turn 3) variant known as Harp.

Milligan Yukon

A cross between Milligan Harp and Yukon.

Minerva

Athena with a Canfield-style reserve added.

Miss Milligan

Starting with one card in each column, build sequences down by alternate color. Deal new cards from the deck into all columns. When the deck is empty, gain a reserve area you can waive a stack of cards into.

Mondo Spider

A rather arduous double-size eight-suit Spider Solitaire variant.

Moosehide

A variant of Yukon where you build down in non-matching suits

Morehead

A Somerset variant where we build in different suits instead of alternate colors.

Mount Olympus

Build by twos, so odds and evens are in separate sequences on the tableau and separate piles on the foundation.

Moving Left

A variant of Gargantua or Double Klondike where empty spaces are automatically filled from the next column.

Munger

A variation of Minerva with the reserve is smaller and only one pass through the stock is allowed.

Muse

This variation of King Albert has cells instead of a reserve.

Mystique

A variation of Munger and Minerva with a reserve sized half-way between the two.

Napoleon's Quadrilateral

This older, more difficult, version of Napoleon's Square does not allow stack moves, but moves a lot of cards to the foundation during the deal.

Napoleon's Shoulder

A varient of Napoleon's Square where you build regardless of suit.

Napoleon's Square

This French game, first described by Lady Adelaide Cadogen in the early 1900's, is an easy variant of Forty Thieves.

Nationale

Like Caprice without a stock.

Needle

A game with a U-shaped tableau and a reserve you can store cards in.

Neptune

A game where you remove pairs of consecutive cards.

Nestor

Discard any pair of cards of the same rank, regardless of suit (for example, two Aces, two Fives, etc.). Only the top cards are available for play. Spaces can't be filled.

New York

In this variation of Dover, you can choose which of the three waste piles you play cards from the stock onto, which is good because it's hard to rearrange things much on the tableau.

Nines

A variation on Simple Pairs pairs that add to 9 or set of ten through king. Much luck required.

Northwest Territory

A cross between Flower Garden and Klondike (Turn 3), slightly easier than the similar Klondike Territory game.

Number Ten

Like Forty Thieves, but two cards in each tableau stack are dealt face down, we build in alternating colors, and can move stacks as a whole.

Octuple Klondike

An eight-deck variation of Klondike (Turn 3). You will need a very large screen for this.

Odd and Even

A difficult, old and remarkably stupid game where foundation piles are built up by twos and no building is allowed on the tableau.

Odessa

A variant of Russian with a different starting tableau.

Old Carlton

A two-deck Klondike (Turn 3) variation, much easier than Carlton.

Opus

Thomas Warfield's much more difficult version of Penguin has two fewer cells

Outback

A two-deck version of Australian Solitaire.

Pantagruel

This two-deck Klondike (Turn 3) variant is more difficult than Gargantua, but is still pretty easy.

Panther Creek

A four-deck Golf variation.

Parliament

An easier version of Congress, where the aces start on the foundation.

Pas Seul

A Klondike (Turn 3) variant with a rectangular tableau, differing from Blind Alleys only in the number of passes through the deck allowed. The name refers to a dance sequence for one person.

Patient Pairs

As in Simple Pairs, you remove pairs of cards of the same rank, but the cards start out all dealt to the tableau, so a smidgeon more skill is involved.

Penelope's Web

A very difficult variation of Beleaguered Castle where spaces can only be filled by kings.

Penguin

A satisfying game with seven cells developed by David Parlett where one of the cards you need to start the foundation is always buried at the bottom of the first tableau pile.

Penta

Another Busy Aces variation by Thomas Warfield, in this one, half the tabeau builds up, and half builds down.

Perseverance A

A variation of Cruel where stacks may be moved.

Perseverance B

An alternate version of Perseverance A where there are only two redeals, the redeal method is different, and kings are automatically moved to the bottoms of their stacks.

Pharaohs

A variation of Pyramid Solitaire with three pyramids.

Phoenix

A more difficult variation of Arizona where you build by alternate colors.

Pile Up

A game where you must sort the cards by rank rather than suit.

Pitchfork

Thomas Warfield's variation of Needle and Haystack in which you cannot build on the reserve.

Poker Squares

Make ten five-card poker hands from a 5x5 grid. Try for the high score!

Portuguese

A variant of Baker's Dozen that allows filling in spaces with kings.

Preference

A slightly more challenging version of Fortune's Favor with fewer tableau piles.

Private Lane

A variation of Beleaguered Castle with two FreeCell-style cells added.

Putt Putt

An easier variation of Golf where wrapping from King to Ace is allowed.

Pyramid Solitaire

A classic pair-removal game with a triangular tableau.

Pyramid Dozen

A version of Giza in which cards are removed in pairs that add to twelve.

Quadrangle

A variation of Corona where the base card is determined by a card dealt into the foundation.

Quadrennial

A version of Leap Year with two redeals, or a version of Acquaintance with four deck.

Quadruple Canfield

An easy four-deck version of Canfield invented by Thomas Warfield.

Quadruple Interchange

A four-deck version of Interchange.

Quadruple Klondike

A four-deck variation of Klondike (Turn 3), invented by Thomas Warfield. You will need a large screen for this.

Quadruple Trigon

A four-deck version of Trigon. Needs a large screen.

Quadruple Yukon

A four-deck variation of Yukon

Queenie

Build stacks of cards in alternating colors as in Klondike (Turn 3), move arbitrary groups of cards as in Yukon, and deal waves of cards onto to the tableau, as in Spider Solitaire.

Queen Victoria

This much easier variation of King Albert allows stacks of cards to be moved.

Quintuple Klondike

A five-deck variation of Klondike (Turn 3). You will need a large screen for this.

Quizzie

A variation of Inquisitor by Thomas Warfield where you deal fewer cards in each pass through the deck.

Racing Aces

A three-deck version of Aces and Kings invented by Thomas Warfield.

Raglan

This is King Albert with a different tableau and Aces already on the foundation. It is a bit easier to solve.

Rainbow

A variation of Canfield in which you can build regardless of suit.

Rainbow Fan

A bidirectional building game where you can rotate cards in the stacks three times.

Rank and File

Like Number Ten, but three cards in each stack are dealt face down.

Red and Black

A game where everything is built in alternate colors. Also known as "Rouge et Noir" or "Zebra."

Repair

A two-deck version of FreeCell.

Ripple Fan

An easier variation of Cruel with one more tableau pile.

Robert

An nearly unwinnable game with no tableau.

Robie

Thomas Warfield's version of Forty Thieves in which the tableau starts empty.

Roman

A variation of Signora where we build regardless of suit. Invented by Thomas Warfield.

Roosevelt

A very hard Forty Thieves variant where we build by alternate colors on only seven tableau piles.

Rouge et Noir

A variant of Diavolo with a different tableau and no waste. Invented by Charles Jewell.

Rouge Forty

A variation of Rouge et Noir with a rectangular tableau. Invented by Thomas Warfield.

Rows of Four

An easier version of Diplomat, allowing some redeals.

Royal Cotillion

A variation of Odd and Even with some extra tableau and reserve piles, but only one pass allowed through the deck.

Royal Family

This game allows you to build up and down and fill spaces with any card, which makes the game so easy that you often don't need the redeal that you are allowed.

Royal Rendezvous

An odd Austrian game with four foundation sets, one normal, one for evens, one for odds, and one for kings. No building on the tableau.

Rueil

A version of Malmaison made easier by allowing a redeal.

Russian

A harder variation of Yukon where you must build down in the same suit instead of in alternate colors.

Russian Cell

Thomas Warfield's variant of Russian Solitaire adds a couple cells.

Sally

A version of Double Klondike where the base card of the foundation depends on a card dealt in.

Sandbox

A work in progress...

Sandbox B

Another work in progress...

San Juan Hill

An easier variant of Forty Thieves in which aces are already on the foundation.

Saratoga

This is just Klondike (Turn 3) with the cards dealt face up.

Sarlacc

A FreeCell variant with a tableau of interlocking columns.

Saxony

You have four cells, four reserve piles where you can build down in suit, and eight tableau piles, where cards are dealt, but no building is allowed.

Scorpion

A game with a seven-by-seven tableau, where three cards in the first four piles start face down. Unsorted stacks of cards can be moved around, as in Yukon, but cards cannot be moved to the foundation until they form complete sequences, as in Spider Solitaire.

Scorpion Head

A variation of Scorpion with some cells.

Scorpion Tail

A variation of Scorpion where we build down by alternate color instead of down in suit.

Scotch

Foundations build in alternate colors, tableau builds regardless of suit.

Sea Towers

A popular FreeCell variation invented in 1988 by Art Cabral. The initial layout is different, and we must build down in suit instead of in alternating colors.

Selective Castle

A version of Beleaguered Castle where the base of the foundation is determined by the first card you play to it.

Selective FreeCell

A variation of FreeCell where the first card played to the foudnation sets the base value for all the foundations.

Sevastopol

An easier version of Kiev where four tableau piles start with three cards instead of four.

Seven by Five

A FreeCell variant with one fewer tableau column and more more cell.

Seven by Four

A harder FreeCell variant with one fewer tableau column.

Seven by Seven

This danish game with a seven-by-seven tableau and three cells allows two redeals.

Seven Devils

Seven Devils is arguably the most difficult of all solitaire games. Good luck!

Sextuple Klondike

A six-deck variation of Klondike (Turn 3). You will need a large screen for this.

Shady Lanes

A difficult game with four reserve piles and four tableau piles.

Shamrocks

A variation of Fan where you can build up or down regardless of suit, but are limited to three cards per stack.

Shuffle

A version of Neptune where you can also pair kings with aces.

Signora

Build everything in alternate colors, while trying to clear an eleven-card reserve to the foundaton.

Simon Jester

A two-deck variant of Simple Simon invented by Adam Selene. It is like Spider Solitaire except that all cards start face up in a triangular tableau and there are no further cards be dealt.

Simon Says

A blend of Simple Simon with FreeCell invented by Thomas Warfield.

Simple Pairs

A game where you remove pairs of cards of the same rank. Bring your luck, not your brain, to this game.

Simple Simon

Like a one-deck Spider Solitaire where all cards start face up in a triangular tableau and there are no further cards to deal.

Single Interchange

A difficult one-deck variant of Interchange invented by Thomas Warfield.

Single Left

Thomas Warfield's one-deck version of Moving Left.

Single Rail

A one-deck version of Double Rail. A good little game for small screens.

Sir Tommy

A classic old solitaire game where cards may be placed anywhere on the tableau, but cannot be rearranged.

Six by Four

A much harder FreeCell variant with two fewer tableau columns.

Sixes and Sevens

No building on tableau, some foundation build up, some build down.

Sixteen Piles

An unusual game where you stack cards of equal ranks to uncover cards to move to the foundation.

Sixty Thieves

A difficult three-deck version of Forty Thieves by Thomas Warfield.

Skippy

A game invented by Lillian Davies and Christa Baran.

Smokey

A Klondike (Turn 3) variant invented by Ann Edwards where you can build sequences in color, but only move sequences of the same suit. Not too hard. Not too easy.

Somerset

A Klondike (Turn 3) variant without stock or waste. Unlike Usk, moves of stacks are not allowed, but spaces can be filled by any card.

Spanish

A variant of Baker's Dozen that allows filling in spaces.

Spider Solitaire

This is the classic spider game. Our default version is the single suit version.

Spider Four Suits

On the 10 tableau piles you can build down regardless of suit, but you can only move single suit sequences. When you click on the stock, one card will be dealt to each tableau pile. Single cards cannot be moved to the foundation, only complete sequences.

SpiderCells

A FreeCell variant where you need to build complete alternating color sequences on the tableau.

Spiderette

A one-deck version of Spider Solitaire, with a Klondike (Turn 3)-style triangular tableau.

Spider One Suit

Spider Solitaire with nothing but spades, spades, spades, as far as the eye can see.

Spider Three Deck

This three-deck version of Spider Solitaire is a bit easier than Big Spider.

Spider Two Suits

The name says it "all": Spider Solitaire with only two suits.

Spidike

Thomas Warfield's blend of Spider Solitaire with a Klondike (Turn 3) ends up looking a lot like Spiderette except that cards can be moved singly to the foundation.

Spike

Klondike (Turn 3) with three waste piles.

Squadron

A much easier version of Forty Thieves with three cells.

Stages

An easier variation of Busy Aces that allows stack moves.

Stalactites

This suitless game with no building requires you to clear the tableau with only two cells you help you.

Steps

A two-deck version of Klondike (Turn 3).

Steve

A two-deck Klondike (Turn 3) variant where we build regardless of suit, but can only move same-suit sequences.

Stewart

A more difficult variation of Martha in which only single cards may be moved. It is similar to Baker's Dozen.

Stonewall

Similar to Flower Garden, except some cards start face down, you must build in alternate colors, and you can move sequences. A hard game to win.

Storehouse

A old Canfield variant first described in 1939. A pleasant game, but there is scarcely any strategy required.

Straight Fifteens

An easier varition of Fifteens where tens, jacks, queens and kings are removed in groups containing one of each instead of four of a kind.

Strata

An eight-by-eight square tableau, a short deck, and two redeals make this game interesting.

Streets

Just like Forty Thieves, except you build in alternate colors.

Street and Alleys

A more difficult variation of Beleaguered Castle that starts with no cards dealt into the foundation.

Stronghold

A variation of Beleaguered Castle with one FreeCell style cell added.

Suit Elevens

A variation of Elevens where you can only remove sets of cards if they are all of the same suit.

Suits Up

An easy game where you remove pairs of cards of the same suit, until only four cards are left.

Suit Triangle

A two-deck version of Klondike (Turn 3) where we build in the same suite.

Super Challenge FreeCell

A version of FreeCell invented by Thomas Warfield where the aces and twos are always at the bottoms of the eight stacks and where spaces can only be filled by Kings.

Super Flower Garden

This is an easier version of La Belle Lucie in which one may build regardless of suit. It is unrelated to Flower Garden.

Superior Canfield

Canfield made a bit easier and a bit more strategic by dealing the reserve cards face up and not automatically filling spaces from the reserve.

Sweet Sixteen

A variation of Trusty Twelve where you build by alternate color

Swiss

Like Klondike (Turn 3) but aces are high and the tableau is pyramidical.

Tabbycat

An easier version of Manx which allows a sequence to be parkted in the tail. Also invented by Rick Holzgrafe of Solitaire Til Dawn.

Taking Silk

A two deck version of Thirty Six. Having more suits than tableau piles makes this tricky.

Tarantula

An easier variation of Spider Solitaire where you are allowed to move sequences that are all one color even if they aren't all of one suit.

Ten Across

A variation of Russian with a different starting tableau and two cells, which start full.

Ten By One

Ten tableau piles and one cell make a game with similarities to FreeCell and Vineyard.

Tens

A set removal game similar to Simple Pairs where you can take off pairs that add to 10 or a set four matching cards ten or higher. A game of pure luck.

Tens Out

A variation of Fourteen Out where we remove pairs adding to 10.

The Wish

This easy pair-removal game uses a short deck and no stock, but is otherwise similar to Doublets.

Thieves of Egypt

A variant of Forty Thieves with a pyramid-shaped tableau.

Thieves Rush

A Forty Thieves variant invented by Thomas Warfield where in each pass through the deck you deal in smaller chunks.

Thirteens

Remove pairs that add the thirteen. Entirely a game of luck.

Thirty Nine Steps

Waning Moon with fewer cards in the initial tableau.

Thirty Six

A six-by-six tableau where you build regardless of color.

Thoughtful

Klondike (Turn 3) with all cards in the tableau starting face up. Also known as "Saratoga".

Three Bears

A variation on Triple Klondike invented by Thomas Warfield. You build in the same suit instead of alternate colors.

Three Blind Mice

A variation of Scorpion with a 10 by 5 tableau and a two-card reserve.

ThreeCell

A variation of FreeCell with only three cells.

Three Demons

This three-deck version of Canfield invented by Thomas Warfield starts with more cards in the reserve and more tableau piles than Triple Canfield.

Three Pirates

A variation of Forty Thieves with three waste piles.

Three's Company

A rather difficult variation of Deuces or Busy Aces with still fewer tableau piles but stack moves are allowed. Invented by Thomas Warfield.

Three Shuffles

A variation of La Belle Lucie that adds a draw.

Thumb and Pouch

Like Klondike (Turn 3), but easier, because cards can be played on tableau cards of any different suit.

Titan

A version of Giant that starts with more cards on the tableau.

Tournament

A two-deck game where no building is allowed on the tableau, and you must rely on eight cells to move your cards to the foundation.

Trefoil

A slightly easier variation of La Belle Lucie where the aces start on the foundation and there are fewer tableau columns.

Trevi Garden

A variation of Stonewall made easier by the addition of two cells.

Triangle

A very hard inverted version of Pyramid Solitaire.

Trigon

A variation of Klondike (Turn 3) where we build in suit instead of with alternating colors.

Trillium

A Spider Solitaire variant with a 13x4 tableau where you build down by alternate color.

Triple Canfield

An easy three-deck version of Canfield invented by Thomas Warfield that has fewer tableau piles and a smaller reserve than Three Demons.

Triple Easthaven

A three-deck version of Easthaven by Thomas Warfield.

Triple Fourteens

An three-deck version of Fourteen Out which was invented by Thomas Warfield.

Triple FreeCell

Thomas Warfield's three-deck version of FreeCell.

Tripleharp

A three-deck version of Harp invented by Thomas Warfield.

Triple Interchange

A three-deck version of Interchange.

Triple Klondike

A three deck version of Klondike (Turn 3) invented by Thomas Warfield.

Triple Left

Thomas Warfield's three-deck version of Moving Left.

Triple Minerva

Thomas Warfield's three-deck version of Minerva.

Triple Russian

A three-deck version of Russian solitaire by Thomas Warfield.

Triple Scorpion

A three-deck variation of Scorpion with no reserve.

Triple Triangle

A three-deck Eternal Triangle variation by Thomas Warfield.

Triple Yukon

A three-deck variation of Yukon

Trusty Twelve

More luck than skill is needed to win this game of building sequences on the tableau.

Tuxedo

An easier variant of Penguin where all cards start on the tableau.

Tvete's Grandfather

Paul Olav Tvete learned this game from his grandfather and included it in KPatience. It is a difficult game with an unusual tableau, Yukon-style stack moves, and two redeals.

Twenty

A somewhat mindless game with twenty reserve piles and no building.

Two Cell

A variation of FreeCell with only two cells.

Ukrainian

A rarely winnable version of Russian Solitaire where only complete sequences can be taken off, as in spider.

Unlimited

An easier variant of Interchange, in which we are allowed unlimited redeals

Unusual

A two-deck version of Cruel.

Up and Up

A variation of Trusty Twelve where you can build kings on aces.

Usk

A Klondike (Turn 3) variant without stock or waste. Unlike Somerset, moves of stacks are allowed and there is a redeal, but spaces can only be filled by kings.

Variegated Canfield

A difficult two-deck version of Canfield, with aces starting on the foundation and only three passes through the waste allowed.

Vineyard

A difficult variation of Baker's Dozen invented by Peter Voke.

Wading Pool

An easier variation of Wave Motion that permits building, but not stack moves, on the reserve.

Waning Moon

A Forty Thieves variant with more tableau piles.

Waterloo

A Forty Thieves variant with Spider Solitaire-like building rules.

Wave Motion

In David Bernazzani's variation on FreeCell and Scorpion, all cards start on the reserve. They need to be arranged into sequences on the tableau.

Waxing Moon

A very difficult Forty Thieves variant by Thomas Warfield.

Westcliff

An very easy Klondike (Turn 3) variant where you have ten tableau piles.

Whitehead

Like Klondike (Turn 3), but with cards face up and you build in matching colors instead of alternating colors. You can move sequences, but only if the suits match.

Whitehorse

An easy Klondike (Turn 3) variant where instead of dealing a lot of cards to the tableau, we have spaces that autofill

Wildflower

A variation of Flower Garden in which you may move sequences of cards of the same suit together.

Will o the Wisp

A one-deck version of Spider Solitaire, with a rectangular 7x3 tableau.

Willow

A Klondike (Turn 3) variation with four fan piles where we can build with cards of equal rank. Invented by Thomas Warfield.

Winery

A version of Vineyard with cells added.

Wood

A game where we build both the foundation and the tableau in alternate colors. The big problem is the ten-card reserve, which can be played only to the foundation, which generally requires some advanced planning to achieve.

Yakutat Bay

A cross between Yukon and Moving Left.

Yukon

A well-known game with no stock, in which stacks of cards can be moved even if they aren't in sequence.

Yukon Cells

A variation of Yukon simplified by the addition of two cells.

Yukonic Plague

A more difficult variation of Yukon where many cards are buried in a reserve.

Yukon Kings

A difficult version of Yukon without foundations.

Yukon One Suit

A one-suit variation of Yukon. The game is almost always winnable, but still makes you think a bit.

Zerline

A German game where queens are high and you have a four card storage area.