Invented by Paul Alfille, made famous by Microsoft, this game provide four temporary storage cells that can be used to move cards around.
A predecessor of Freecell invented by C. L. Baker. The rules are the same as FreeCell, except that you build down in suit instead of in alternating colors.
Rearrange the thirteen tableau piles to free up cards for the foundation by moving one card at a time. Often winnable, but takes some planning.
A Freecell variation with more cells, but where you can only build down in the same suit
A variation of Interchange that has the same 7 by 7 tableau with alternate cards face down, but where you build in alternate colors.
Thomas Warfield's combination of Freecell and Scorpion divides the tableau into two halves, one where we build in alternate colors and move cards by FreeCell rules, one where we build in the same suit and move by Scorpion rules.
A two-deck version of Bakers games.
A straight-forward two-deck version of Freecell.
A three-deck version of Freecell.
A version of Freecell invented by Thomas Warfield where the aces and twos are always at the bottoms of the eight stacks.
A version of Freecell played with only three suits.
Thomas Warfield's two-deck version of Freecell.
A two-deck version of the Freecell variation known as Seatowers.
A harder variation of Eightoff where the aces start on the bottoms of the piles. Invented by Thomas Warfield.
Ephemeral FreeCell is like standard Freecell, except that one of the cells will vanish after it's first use. Michael Keller invented this idea. You can experiment with different numbers of ephemeral cells.
An easy two-deck version of Freecell. Requires a large screen.
A four-deck version of Freecell for those who like spending a long time solving a single deal.
Yet another three-deck version of Freecell.
A much more difficult variation of Bakersdozen with fewer tableau piles.
Just like Freecell but we limber up our brains by building everything in the opposite direction.
A popular Freecell variation invented in 1988 by Art Cabral. The initial layout is different, and we must build down in suit instead of in alternating colors.
A variation of Freecell where the first card played to the foudnation sets the base value for all the foundations.
A Freecell variant with one fewer tableau column and more more cell.
A harder Freecell variant with one fewer tableau column.
A much harder Freecell variant with two fewer tableau columns.
A variant of Bakersdozen that allows filling in spaces.
A Freecell variant where you need to build complete alternating color sequences on the tableau.
A version of Freecell invented by Thomas Warfield where the aces and twos are always at the bottoms of the eight stacks and where spaces can only be filled by Kings.
Thomas Warfield's three-deck version of Freecell.
A variation of Freecell with only two cells.